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Deck Section A- The 'Head'

Deck #

Deck Information

A-1 Deck one is a small deck containing; the bridge, the Commanders office, the Commander's quarters, the conference room, and a transporter room.
A-2 Deck two is also a small deck, also known as the Ambassador's deck.   Deck two has the Head of Ambassador's, the Ambassador's conference room, and the Head Ambassador's quarters.
A-3 Deck three is where the rest of the senior staff quarters are.
A-4 Deck four is contains, a standard sickbay, five holodecks, and a gym.
A-5 Deck five is for special guests(diplomats, ambassadors, etc.)
A-6 Deck six is empty
A-7 Deck seven isfor photon torpedo storage.
A-8 Deck eight is the photon torpedo launcher.
A-9 Decks nine, ten, and eleven are for plasma torpedo storage.
A-10
A-11
A-12 Deck twelve is two of the ten plasma torpedo launchers.
A-13 Deck thirteen is empty
A-14 Half of decks fourteen, fifteen, and sixteen are parts of the Left Eye.  The other half is storage for recreational supplies.
A-15
A-16
A-17 Decks seventeen, eighteen, and nineteen are crew quarters.
A-18
A-19
A-20 Deck twenty is four of the twenty disrupter arrays
A-21 Deck twenty-one and twenty-two are crew quarters.
A-22
A-23 Deck twenty-three is a very large deck.  The entire deck is purely dedicated to recreation.
A-24 Decks twenty-four to thirty-three are crew quarters
A-25
A-26
A-27
A-28
A-29
A-30
A-31
A-32
A-33
A-34 Decks thirty-four and thirty-five are security decks
A-35
A-36 Decks thirty-six to forty are crew quarters
A-37
A-38
A-39
A-40
A-41 Deck forty-one is empty
A-42 Decks forty-two to forty-seven are for plasma torpedo storage
A-43
A-44
A-45
A-46
A-47
A-48 Decks forty-eight to forty-nine are four of the ten plasma torpedo launchers
A-49
A-50 Deck fifty is empty
A-51 Decks fifty-one and fifty-two are parts of the computer core
A-52
A-53 Decks fifty-three to fifty-five are for storage
A-54
A-55
A-56 Decks fifty-six to fifty-seven are eight of the twenty disrupter arrays
A-57
A-58 Deck fifty-eight is empty
A-59 Decks fifty-nine to sixty-eight are emergency quarters
A-60
A-61
A-62
A-63
A-64
A-65
A-66
A-67
A-68
A-69 Decks sixty-nine and seventy are security decks.
A-70
A-71 Deck seventy-one is part of the computer core
A-72 Deck seventy-two is empty
A-73 Decks seventy-three to seventy-nine are for plasma torpedo storage
A-74
A-75
A-76
A-77
A-78
A-79
A-80 Decks eighty and eighty-one are four of the ten plasma torpedo launchers
A-81
A-82 Decks eighty-two to eighty-four are twelve of the twenty disruter arrays
A-83
A-84
A-85 Deck eighty-five is empty
A-86 Decks eighty-six to ninty-three are civilian decks for if and when the Sunheart takes on civlians  Deck eighty-six is the civlian computer core and playground
A-87 Decks eighty-seven to eighty-nine are civilian work areas and the school
A-88
A-89
A-90 Decks ninty to ninty-three are civilian quarters
A-91
A-92
A-93
A-94 Deck ninty-four contains twelve holodecks
A-95 Deck ninty-five is empty
A-96 Decks ninty-six to ninty-eight contain twenty-four phaser banks
A-97
A-98
A-99 Decks ninty-nine and one hundred contain three backup quantam sigularitys
A-100
A-101 Deck one hundred-one is empty
A-102 Decks one hundred-two and one hundred-three are military training grounds
A-103
A-104 Decks one hundred-four to one hundred-eleven is security central command
A-105
A-106
A-107
A-108
A-109
A-110
A-111
A-112 Decks one hundred-twelve to one hundred thirteen are brigs and other security containments
A-113